Home
last modified time | relevance | path

Searched refs:backShaderType (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DVaryingPacking.cpp1088 for (ShaderType backShaderType : kAllGraphicsShaderTypes) in GetMergedVaryingsFromShaders() local
1090 Shader *backShader = programOrPipeline.getAttachedShader(backShaderType); in GetMergedVaryingsFromShaders()
1092 if (!backShader && !programExecutable.hasLinkedShaderStage(backShaderType)) in GetMergedVaryingsFromShaders()
1099 : programExecutable.getLinkedOutputVaryings(backShaderType); in GetMergedVaryingsFromShaders()
1102 : programExecutable.getLinkedInputVaryings(backShaderType); in GetMergedVaryingsFromShaders()
1109 ref.frontShaderStage = backShaderType; in GetMergedVaryingsFromShaders()
1120 ref.backShaderStage = backShaderType; in GetMergedVaryingsFromShaders()
1138 ref.backShaderStage = backShaderType; in GetMergedVaryingsFromShaders()
1149 ref.backShaderStage = backShaderType; in GetMergedVaryingsFromShaders()
1156 frontShaderType = backShaderType; in GetMergedVaryingsFromShaders()
DProgramLinkedResources.cpp696 ShaderType backShaderType, in LinkValidateVaryings() argument
709 ((backShaderType == ShaderType::TessControl || in LinkValidateVaryings()
710 backShaderType == ShaderType::TessEvaluation || backShaderType == ShaderType::Geometry) && in LinkValidateVaryings()
746 ShaderType backShaderType, in DoShaderVariablesMatch() argument
778 LinkValidateVaryings(output, input, frontShaderVersion, frontShaderType, backShaderType, in DoShaderVariablesMatch()
783 frontShaderType, backShaderType); in DoShaderVariablesMatch()
1628 ShaderType backShaderType, in LinkValidateShaderInterfaceMatching() argument
1645 infoLog << GetShaderTypeString(backShaderType) in LinkValidateShaderInterfaceMatching()
1654 << GetShaderTypeString(backShaderType); in LinkValidateShaderInterfaceMatching()
1664 if (DoShaderVariablesMatch(frontShaderVersion, frontShaderType, backShaderType, *input, in LinkValidateShaderInterfaceMatching()
[all …]
DProgramLinkedResources.h270 ShaderType backShaderType,