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Searched refs:baseCoordTrans (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp278 float baseCoordTrans[] = in init() local
286 m_userAttribTransforms.push_back(tcu::Mat4(baseCoordTrans)); in init()
/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/
DesextcTextureShadowLodFunctionsTest.cpp427 float baseCoordTrans[] = { s.x(), 0.0f, 0.f, b.x(), in init() local
433 m_userAttribTransforms.push_back(tcu::Mat4(baseCoordTrans)); in init()
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp496 float baseCoordTrans[] = in init() local
504 m_userAttribTransforms.push_back(tcu::Mat4(baseCoordTrans)); in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp769 float baseCoordTrans[] = in ShaderTextureFunctionInstance() local
777 m_userAttribTransforms.push_back(tcu::Mat4(baseCoordTrans)); in ShaderTextureFunctionInstance()
2827 float baseCoordTrans[] = in computeQuadTexCoord() local
2835 coordTransMat = tcu::Mat4(baseCoordTrans); in computeQuadTexCoord()