Home
last modified time | relevance | path

Searched refs:baseLevelWasBoundToFBO (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLTexture.h51 void baseLevelWasBoundToFBO() { fBaseLevelHasBeenBoundToFBO = true; } in baseLevelWasBoundToFBO() function
DGrGLGpu.cpp672 texture->baseLevelWasBoundToFBO(); in onWrapBackendTexture()
767 texRT->baseLevelWasBoundToFBO(); in onWrapRenderableBackendTexture()
1346 tex->baseLevelWasBoundToFBO(); in onCreateTexture()
2927 texture->baseLevelWasBoundToFBO(); in bindSurfaceFBOForPixelOps()
/external/skqp/src/gpu/gl/
DGrGLTexture.h111 void baseLevelWasBoundToFBO() { fBaseLevelHasBeenBoundToFBO = true; } in baseLevelWasBoundToFBO() function
DGrGLGpu.cpp715 texRT->baseLevelWasBoundToFBO(); in onWrapRenderableBackendTexture()
1589 tex->baseLevelWasBoundToFBO(); in onCreateTexture()
3205 texture->baseLevelWasBoundToFBO(); in bindSurfaceFBOForPixelOps()