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Searched refs:baseTypePtrID (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.cpp1857 uint32_t baseTypePtrID; in ValidateShaderStageInputOutputLimits() member
1883 var.baseTypePtrID = insn.word(1); in ValidateShaderStageInputOutputLimits()
1919 …numCompIn += GetComponentsConsumedByType(src, var.baseTypePtrID, strip_input_array_level && !isPat… in ValidateShaderStageInputOutputLimits()
1921 …numCompOut += GetComponentsConsumedByType(src, var.baseTypePtrID, strip_output_array_level && !isP… in ValidateShaderStageInputOutputLimits()