Searched refs:baseVertexAdjusted (Results 1 – 1 of 1) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.cpp | 1843 GLint baseVertexAdjusted = baseVertex - startVertex; in drawElements() local 1850 return drawLineLoop(context, indexCount, indexType, indices, baseVertexAdjusted, in drawElements() 1856 return drawTriangleFan(context, indexCount, indexType, indices, baseVertexAdjusted, in drawElements() 1864 mDeviceContext->DrawIndexed(indexCount, 0, baseVertexAdjusted); in drawElements() 1869 baseVertexAdjusted, baseInstance); in drawElements() 1889 mDeviceContext->DrawIndexedInstanced(6, indexCount, 0, baseVertexAdjusted, baseInstance); in drawElements() 1908 mDeviceContext->DrawIndexedInstanced(6, clampedVertexCount, 0, baseVertexAdjusted, in drawElements()
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