Searched refs:binaryFormatCount (Results 1 – 1 of 1) sorted by relevance
294 GLint binaryFormatCount = 0; in testBinaryAndUBOBlockIndexes() local295 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &binaryFormatCount); in testBinaryAndUBOBlockIndexes()296 ANGLE_SKIP_TEST_IF(binaryFormatCount == 0); in testBinaryAndUBOBlockIndexes()388 GLint binaryFormatCount = 0; in TEST_P() local389 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &binaryFormatCount); in TEST_P()390 ANGLE_SKIP_TEST_IF(binaryFormatCount == 0); in TEST_P()522 GLint binaryFormatCount = 0; in TEST_P() local523 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &binaryFormatCount); in TEST_P()524 ANGLE_SKIP_TEST_IF(binaryFormatCount == 0); in TEST_P()605 GLint binaryFormatCount = 0; in TEST_P() local[all …]