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Searched refs:bindImageTextures (Results 1 – 13 of 13) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cMultiBindTests.cpp2133 gl.bindImageTextures(t_first, t_count, texture_ids); in iterate()
2160 gl.bindImageTextures(first, count, t_texture_ids); in iterate()
2184 gl.bindImageTextures(first, count, t_texture_ids); in iterate()
2204 gl.bindImageTextures(first, count, t_texture_ids); in iterate()
3119 gl.bindImageTextures(0, max_textures, &texture_ids[0]); in iterate()
3140 gl.bindImageTextures(0, half_index, &t_texture_ids[0]); in iterate()
3159 gl.bindImageTextures(half_index, max_textures - half_index, 0); in iterate()
3189 gl.bindImageTextures(0, max_textures, &texture_ids[0]); in iterate()
3199 gl.bindImageTextures(0, max_textures, 0); in iterate()
4046 gl.bindImageTextures(0 /* first */, max_textures /* count */, &texture_ids[0]); in iterate()
/external/angle/src/libANGLE/
DContext_gl_4_autogen.h154 void bindImageTextures(GLuint first, GLsizei count, const GLuint *textures); \
DContext_gl.cpp2810 void Context::bindImageTextures(GLuint first, GLsizei count, const GLuint *textures) in bindImageTextures() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl23 glBindImageTexturesFunc bindImageTextures; variable
DglwInitGL44.inl23 gl->bindImageTextures = (glBindImageTexturesFunc) loader->get("glBindImageTextures");
DglwInitGL45.inl23 gl->bindImageTextures = (glBindImageTexturesFunc) loader->get("glBindImageTextures");
DglwInitGL46.inl23 gl->bindImageTextures = (glBindImageTexturesFunc) loader->get("glBindImageTextures");
DglwImpl.inl148 gl->bindImageTextures(first, count, textures);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp372 ASSIGN("glBindImageTextures", bindImageTextures); in initProcsDesktopGL()
1799 ASSIGN("glBindImageTextures", bindImageTextures); in initProcsDesktopGL()
3160 bindImageTextures = &glBindImageTexturesNULL; in initProcsDesktopGLNULL()
4586 bindImageTextures = &glBindImageTexturesNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h609 PFNGLBINDIMAGETEXTURESPROC bindImageTextures = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl23 gl->bindImageTextures = glBindImageTextures;
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp5576 context->bindImageTextures(first, count, textures); in GL_BindImageTextures()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl130 m_gl.bindImageTextures(first, count, textures);