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Searched refs:bindRange (Results 1 – 7 of 7) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcSeparableProgramsTransformFeedbackTests.cpp259 tfb.bindRange(0, 0, tfbSize); in iterate()
DglcViewportArrayTests.hpp70 void bindRange(glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size);
DglcViewportArrayTests.cpp90 void Utils::buffer::bindRange(glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size) in bindRange() function in glcts::ViewportArray::Utils::buffer
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp73 void Utils::buffer::bindRange(glw::GLenum target, glw::GLuint index, glw::GLintptr offset, glw::GLs… in bindRange() function in gl4cts::ShaderSubroutine::Utils::buffer
2946 …transform_feedback_buffer.bindRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0, transform_feedback_buffer_… in iterate()
3977 …transform_feedback_buffer.bindRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0, transform_feedback_buffer_… in iterate()
4316 …transform_feedback_buffer.bindRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0, transform_feedback_buffer_… in iterate()
4562 …transform_feedback_buffer.bindRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0, transform_feedback_buffer_… in iterate()
5260 …transform_feedback_buffer.bindRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0, transform_feedback_buffer_… in iterate()
6060 …atomic_buffer.bindRange(GL_ATOMIC_COUNTER_BUFFER, 0 /* index */, 0 /* offset */, sizeof(atomic_buf… in testAtomic()
6472 buffer.bindRange(GL_SHADER_STORAGE_BUFFER, 0 /* index */, 0 /* offset */, sizeof(buffer_data)); in testSSBO()
7648 …transform_feedback_buffer.bindRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0, transform_feedback_buffer_… in iterate()
Dgl4cShadingLanguage420PackTests.cpp8239 m_goku_buffer.bindRange(0 /* index */, 0 /* offset */, sizeof(goku_data)); in prepareUniforms()
8240 m_vegeta_buffer.bindRange(1 /* index */, 0 /* offset */, sizeof(vegeta_data)); in prepareUniforms()
8241 m_children_buffer.bindRange(3 /* index */, 0 /* offset */, sizeof(children_data)); in prepareUniforms()
8533 m_goku_buffer.bindRange(0 /* index */, 0 /* offset */, sizeof(goku_data)); in prepareUniforms()
8826 buffers[i]->bindRange(i + 2 /* index */, 0 /* offset */, sizeof(GLfloat) * 8); in prepareUniforms()
9372 m_goku_buffer.bindRange(new_binding /* index */, 0 /* offset */, sizeof(GLfloat) * 8); in prepareUniforms()
17739 void Utils::buffer::bindRange(glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size) in bindRange() function in gl4cts::GLSL420Pack::Utils::buffer
Dgl4cShaderSubroutineTests.hpp51 void bindRange(glw::GLenum target, glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size);
Dgl4cShadingLanguage420PackTests.hpp177 void bindRange(glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size);