/external/deqp/external/openglcts/modules/common/ |
D | glcSeparableProgramsTransformFeedbackTests.cpp | 259 tfb.bindRange(0, 0, tfbSize); in iterate()
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D | glcViewportArrayTests.hpp | 70 void bindRange(glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size);
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D | glcViewportArrayTests.cpp | 90 void Utils::buffer::bindRange(glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size) in bindRange() function in glcts::ViewportArray::Utils::buffer
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.cpp | 73 void Utils::buffer::bindRange(glw::GLenum target, glw::GLuint index, glw::GLintptr offset, glw::GLs… in bindRange() function in gl4cts::ShaderSubroutine::Utils::buffer 2946 …transform_feedback_buffer.bindRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0, transform_feedback_buffer_… in iterate() 3977 …transform_feedback_buffer.bindRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0, transform_feedback_buffer_… in iterate() 4316 …transform_feedback_buffer.bindRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0, transform_feedback_buffer_… in iterate() 4562 …transform_feedback_buffer.bindRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0, transform_feedback_buffer_… in iterate() 5260 …transform_feedback_buffer.bindRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0, transform_feedback_buffer_… in iterate() 6060 …atomic_buffer.bindRange(GL_ATOMIC_COUNTER_BUFFER, 0 /* index */, 0 /* offset */, sizeof(atomic_buf… in testAtomic() 6472 buffer.bindRange(GL_SHADER_STORAGE_BUFFER, 0 /* index */, 0 /* offset */, sizeof(buffer_data)); in testSSBO() 7648 …transform_feedback_buffer.bindRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0, transform_feedback_buffer_… in iterate()
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D | gl4cShadingLanguage420PackTests.cpp | 8239 m_goku_buffer.bindRange(0 /* index */, 0 /* offset */, sizeof(goku_data)); in prepareUniforms() 8240 m_vegeta_buffer.bindRange(1 /* index */, 0 /* offset */, sizeof(vegeta_data)); in prepareUniforms() 8241 m_children_buffer.bindRange(3 /* index */, 0 /* offset */, sizeof(children_data)); in prepareUniforms() 8533 m_goku_buffer.bindRange(0 /* index */, 0 /* offset */, sizeof(goku_data)); in prepareUniforms() 8826 buffers[i]->bindRange(i + 2 /* index */, 0 /* offset */, sizeof(GLfloat) * 8); in prepareUniforms() 9372 m_goku_buffer.bindRange(new_binding /* index */, 0 /* offset */, sizeof(GLfloat) * 8); in prepareUniforms() 17739 void Utils::buffer::bindRange(glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size) in bindRange() function in gl4cts::GLSL420Pack::Utils::buffer
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D | gl4cShaderSubroutineTests.hpp | 51 void bindRange(glw::GLenum target, glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size);
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D | gl4cShadingLanguage420PackTests.hpp | 177 void bindRange(glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size);
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