Searched refs:bindSRV (Results 1 – 1 of 1) sorted by relevance
2849 bool bindRTV = false, bindDSV = false, bindSRV = false; in createRenderTarget() local2852 bindSRV = (formatInfo.srvFormat != DXGI_FORMAT_UNKNOWN); in createRenderTarget()2858 bindSRV = false; in createRenderTarget()2863 (bindSRV ? D3D11_BIND_SHADER_RESOURCE : 0); in createRenderTarget()2874 if (bindSRV) in createRenderTarget()