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Searched refs:bindSRV (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp2849 bool bindRTV = false, bindDSV = false, bindSRV = false; in createRenderTarget() local
2852 bindSRV = (formatInfo.srvFormat != DXGI_FORMAT_UNKNOWN); in createRenderTarget()
2858 bindSRV = false; in createRenderTarget()
2863 (bindSRV ? D3D11_BIND_SHADER_RESOURCE : 0); in createRenderTarget()
2874 if (bindSRV) in createRenderTarget()