Searched refs:bind_ubo_locs (Results 1 – 1 of 1) sorted by relevance
1434 static int bind_ubo_locs(struct vrend_linked_shader_program *sprog, in bind_ubo_locs() function1562 bind_ubo_locs(sprog, PIPE_SHADER_COMPUTE, 0); in add_cs_shader_program()1692 next_ubo_id = bind_ubo_locs(sprog, id, next_ubo_id); in add_shader_program()