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Searched refs:binding_map (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/zink/
Dzink_state.h42 uint8_t binding_map[PIPE_MAX_ATTRIBS]; member
Dzink_state.c54 ves->binding_map[num_bindings] = binding; in zink_create_vertex_elements_state()
Dzink_draw.c142 struct pipe_vertex_buffer *vb = ctx->buffers + ctx->element_state->binding_map[i]; in zink_bind_vertex_buffers()
/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_context.c54 uint8_t binding_map[PIPE_MAX_ATTRIBS]; member
533 state->binding_map[j] = elements[j].vertex_buffer_index; in virgl_create_vertex_elements_state()
600 vertex_buffers[i] = vctx->vertex_buffer[ve->binding_map[i]]; in virgl_hw_set_vertex_buffers()