Searched refs:block_extent (Results 1 – 2 of 2) sorted by relevance
1190 VkExtent3D block_extent = FormatTexelBlockExtent(format); in FormatTexelSize() local1191 uint32_t texels_per_block = block_extent.width * block_extent.height * block_extent.depth; in FormatTexelSize()
4896 auto block_extent = FormatTexelBlockExtent(image_info->format); in ValidateImageBounds() local4897 if (image_extent.width % block_extent.width) { in ValidateImageBounds()4898 … image_extent.width += (block_extent.width - (image_extent.width % block_extent.width)); in ValidateImageBounds()4900 if (image_extent.height % block_extent.height) { in ValidateImageBounds()4901 … image_extent.height += (block_extent.height - (image_extent.height % block_extent.height)); in ValidateImageBounds()4903 if (image_extent.depth % block_extent.depth) { in ValidateImageBounds()4904 … image_extent.depth += (block_extent.depth - (image_extent.depth % block_extent.depth)); in ValidateImageBounds()