Searched refs:block_offset_ (Results 1 – 4 of 4) sorted by relevance
140 const uint8_t* ptr = block.Get(block_offset_); in operator ++()143 block_offset_ = block.OffsetOf(ptr); in operator ++()146 if (block.pos() <= block_offset_) { in operator ++()148 block_offset_ = 0; in operator ++()171 PERFETTO_DCHECK(block_offset_ < pool_->blocks_[block_index_].pos()); in StringId()174 if (block_index_ == 0 && block_offset_ == 0) in StringId()176 return Id::BlockString(block_index_, block_offset_); in StringId()
101 uint32_t block_offset_ = 0; variable
28 block_offset_(block_offset), in BitmapGlyphInfo()40 block_offset_(0), in BitmapGlyphInfo()
56 int32_t block_offset() const { return block_offset_; } in block_offset()69 int32_t block_offset_; variable