Searched refs:blue_color (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.cpp | 5593 static const GLubyte blue_color[4] = { 0, 0, 255, 255 }; in iterate() local 5606 "Test \"without discard\" option, expect no blue color from 2nd sampler", blue_color, in iterate() 5618 "Expect blue color from 1st sampler", blue_color, 1 /* discard_fragment : discard_no */, in iterate() 5630 …"Expect no blue color from 2nd sampler", blue_color, 1 /* discard_fragment : discard_no *… in iterate() 5689 fillTexture(blue_texture, blue_color); in iterate() 6219 static const GLuint blue_color[4] = { 0, 0, 255, 255 }; in testImage() local 6246 fillTexture(blue_texture, blue_color); in testImage() 6267 … (false == testImageDraw(left_to_right, blue_texture, destination_texture, blue_color, blue_color)) in testImage() 6277 … (false == testImageDraw(right_to_left, destination_texture, blue_texture, blue_color, blue_color)) in testImage() 6287 if (false == testImageDraw(left_to_right, blue_texture, red_texture, blue_color, blue_color)) in testImage()
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D | gl4cShadingLanguage420PackTests.cpp | 2946 static const GLuint blue_color = 0xffff0000; in prepareSourceTexture() local 2964 data[pixel_offset] = blue_color; in prepareSourceTexture() 3962 static const GLuint blue_color = 0xffff0000; in prepareSourceTexture() local 3980 data[pixel_offset] = blue_color; in prepareSourceTexture()
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