Searched refs:blue_texture (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.cpp | 5644 Utils::texture blue_texture(m_context); in iterate() local 5660 blue_texture.create(m_texture_width, m_texture_height, GL_RGBA8); in iterate() 5689 fillTexture(blue_texture, blue_color); in iterate() 5693 m_source_textures[0] = blue_texture.m_id; in iterate() 6224 Utils::texture blue_texture(m_context); in testImage() local 6241 blue_texture.create(m_texture_width, m_texture_height, GL_RGBA32UI); in testImage() 6246 fillTexture(blue_texture, blue_color); in testImage() 6267 …if (false == testImageDraw(left_to_right, blue_texture, destination_texture, blue_color, blue_colo… in testImage() 6277 …if (false == testImageDraw(right_to_left, destination_texture, blue_texture, blue_color, blue_colo… in testImage() 6287 if (false == testImageDraw(left_to_right, blue_texture, red_texture, blue_color, blue_color)) in testImage()
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