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Searched refs:blurProfileSampler (Results 1 – 3 of 3) sorted by relevance

/external/skqp/src/gpu/effects/
DGrCircleBlurFragmentProcessor.h30 sk_sp<GrTextureProxy> blurProfileSampler) in GrCircleBlurFragmentProcessor() argument
36 , fBlurProfileSampler(std::move(blurProfileSampler)) { in GrCircleBlurFragmentProcessor()
DGrCircleBlurFragmentProcessor.cpp302 GrTexture& blurProfileSampler = *blurProfileSamplerProxy.peekTexture(); in onSetData() local
303 (void)blurProfileSampler; in onSetData()
DGrCircleBlurFragmentProcessor.fp11 in uniform sampler2D blurProfileSampler;
284 sk_OutColor = sk_InColor * texture(blurProfileSampler, half2(dist, 0.5)).a;