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Searched refs:bufferD3D (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DVertexDataManager.cpp91 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(buffer); in DirectStoragePossible() local
92 ASSERT(bufferD3D); in DirectStoragePossible()
93 if (!bufferD3D->supportsDirectBinding()) in DirectStoragePossible()
103 BufferFactoryD3D *factory = bufferD3D->getFactory(); in DirectStoragePossible()
189 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(buffer); in ClassifyAttributeStorage() local
190 ASSERT(bufferD3D); in ClassifyAttributeStorage()
191 switch (bufferD3D->getUsage()) in ClassifyAttributeStorage()
334 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(buffer); in StoreDirectAttrib() local
338 directAttrib->storage = bufferD3D; in StoreDirectAttrib()
339 directAttrib->serial = bufferD3D->getSerial(); in StoreDirectAttrib()
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DTextureD3D.cpp52 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(unpackBuffer); in GetUnpackPointer() local
53 ASSERT(bufferD3D); in GetUnpackPointer()
55 ANGLE_TRY(bufferD3D->getData(context, &bufferData)); in GetUnpackPointer()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp87 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(elementArrayBuffer); in DrawCallHasStreamingElementArray() local
88 StaticIndexBufferInterface *staticBuffer = bufferD3D->getStaticIndexBuffer(); in DrawCallHasStreamingElementArray()
Drenderer11_utils.cpp2617 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(elementArrayBuffer); in ClassifyIndexStorage() local
2618 if (bufferD3D->supportsDirectBinding() && destElementType == elementType) in ClassifyIndexStorage()
2624 StaticIndexBufferInterface *staticBuffer = bufferD3D->getStaticIndexBuffer(); in ClassifyIndexStorage()
DRenderer11.cpp4302 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(binding.get()); in markTransformFeedbackUsage() local
4303 ANGLE_TRY(bufferD3D->markTransformFeedbackUsage(context)); in markTransformFeedbackUsage()