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Searched refs:bufferRawUAV (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBuffer11.cpp1413 auto bufferRawUAV = mBufferRawUAVs.find({offset, size}); in getRawUAV() local
1414 if (bufferRawUAV != mBufferRawUAVs.end()) in getRawUAV()
1416 *uavOut = &bufferRawUAV->second; in getRawUAV()