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Searched refs:bufferToTextureFloat (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DPixelTransfer11.cpp235 d3d11::PixelShader bufferToTextureFloat; in buildShaderMap() local
242 &bufferToTextureFloat)); in buildShaderMap()
248 bufferToTextureFloat.setDebugName("BufferToTexture RGBA ps"); in buildShaderMap()
252 mBufferToTexturePSMap[GL_FLOAT] = std::move(bufferToTextureFloat); in buildShaderMap()