Searched refs:bufferToTextureInt (Results 1 – 1 of 1) sorted by relevance
236 d3d11::PixelShader bufferToTextureInt; in buildShaderMap() local244 &bufferToTextureInt)); in buildShaderMap()249 bufferToTextureInt.setDebugName("BufferToTexture RGBA-I ps"); in buildShaderMap()253 mBufferToTexturePSMap[GL_INT] = std::move(bufferToTextureInt); in buildShaderMap()