Home
last modified time | relevance | path

Searched refs:bufferToTextureInt (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DPixelTransfer11.cpp236 d3d11::PixelShader bufferToTextureInt; in buildShaderMap() local
244 &bufferToTextureInt)); in buildShaderMap()
249 bufferToTextureInt.setDebugName("BufferToTexture RGBA-I ps"); in buildShaderMap()
253 mBufferToTexturePSMap[GL_INT] = std::move(bufferToTextureInt); in buildShaderMap()