Searched refs:buildShaderMap (Results 1 – 2 of 2) sorted by relevance
78 angle::Result buildShaderMap(const gl::Context *context);
111 ANGLE_TRY(buildShaderMap(context)); in loadResources()233 angle::Result PixelTransfer11::buildShaderMap(const gl::Context *context) in buildShaderMap() function in rx::PixelTransfer11