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Searched refs:captureCompressedTextureData (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/capture/
DFrameCapture.h466 void captureCompressedTextureData(const gl::Context *context, const CallCapture &call);
DFrameCapture.cpp4011 void FrameCaptureShared::captureCompressedTextureData(const gl::Context *context, in captureCompressedTextureData() function in angle::FrameCaptureShared
4616 captureCompressedTextureData(context, call); in maybeCapturePreCallUpdates()