Searched refs:caseLabelMatch (Results 1 – 1 of 1) sorted by relevance
549 auto caseLabelMatch = CmpEQ(sel.Int(0), SIMD::Int(label)); in EmitSwitch() local550 SPIRV_SHADER_DBG("case {0}: {1}", label, caseLabelMatch & state->activeLaneMask()); in EmitSwitch()551 state->addOutputActiveLaneMaskEdge(caseBlockId, caseLabelMatch); in EmitSwitch()552 defaultLaneMask &= ~caseLabelMatch; in EmitSwitch()