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Searched refs:channelsWritten (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/program/
Dprog_instruction.c226 GLuint channelsWritten = 0x0; in _mesa_check_soa_dependencies() local
232 (channelsWritten & (1 << swizzle))) { in _mesa_check_soa_dependencies()
236 channelsWritten |= (1 << chan); in _mesa_check_soa_dependencies()