Searched refs:character_tables (Results 1 – 1 of 1) sorted by relevance
259 static const uint8_t *character_tables = NULL; variable4228 character_tables = pcre2_maketables(NULL); in main()4229 pcre2_set_character_tables(compile_context, character_tables); in main()4522 if (character_tables != NULL) pcre2_maketables_free(NULL, character_tables); in main()