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Searched refs:clearImage (Results 1 – 12 of 12) sorted by relevance

/external/webrtc/sdk/android/api/org/webrtc/
DSurfaceViewRenderer.java262 public void clearImage() { in clearImage() method in SurfaceViewRenderer
263 eglRenderer.clearImage(); in clearImage()
DEglRenderer.java578 public void clearImage() { in clearImage() method in EglRenderer
579 clearImage(0 /* red */, 0 /* green */, 0 /* blue */, 0 /* alpha */); in clearImage()
585 public void clearImage(final float r, final float g, final float b, final float a) { in clearImage() method in EglRenderer
/external/universal-tween-engine/java/applets/src/aurelienribon/utils/swing/
DImagePanel.java33 public void clearImage() { in clearImage() method in ImagePanel
/external/deqp/external/vulkancts/modules/vulkan/protected_memory/
DvktProtectedMemUtils.hpp161 void clearImage (ProtectedContext& ctx,
DvktProtectedMemStackTests.cpp289 clearImage(m_protectedContext, **imageDst); in iterate()
DvktProtectedMemWorkgroupStorageTests.cpp262 clearImage(m_protectedContext, **imageDst); in iterate()
DvktProtectedMemShaderImageAccessTests.cpp583 clearImage(m_protectedContext, **imageDst); in executeComputeTest()
816 clearImage(m_protectedContext, **imageDst); in executeFragmentTest()
DvktProtectedMemUtils.cpp609 void clearImage (ProtectedContext& ctx, vk::VkImage image) in clearImage() function
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.hpp208 void clearImage (vk::VkImage image);
DvktTextureTestUtil.cpp806 clearImage(*m_image); in TextureRenderer()
808 clearImage(*m_resolvedImage); in TextureRenderer()
815 void TextureRenderer::clearImage(VkImage image) in clearImage() function in vkt::texture::util::TextureRenderer
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp565 void clearImage (const tcu::Sampler& refSampler,
DvktShaderRender.cpp1074 void ShaderRenderCaseInstance::clearImage (const tcu::Sampler& refSampler, in clearImage() function in vkt::sr::ShaderRenderCaseInstance
1641 clearImage(refSampler, mipLevels, arrayLayers, *vkTexture); in createSamplerUniform()