Searched refs:clipdistance_array_index (Results 1 – 1 of 1) sorted by relevance
2403 glw::GLuint clipdistance_array_index = base_index_of_vertex_internal; in executeRenderTest() local2411 glw::GLfloat* vertex_clipdistance_array = &m_bo_data[clipdistance_array_index]; in executeRenderTest()