Searched refs:clipdistances_array_size (Results 1 – 2 of 2) sorted by relevance
1111 void CullDistance::FunctionalTest::buildPO(glw::GLuint clipdistances_array_size, glw::GLuint culldi… in buildPO() argument1121 …clipdistances_array_size > 0 ? clipdistances_array_size : 1; /* Avoid zero-sized array compilation… in buildPO()1350 for (glw::GLuint i = 0; i < clipdistances_array_size; ++i) in buildPO()1367 CullDistance::Utilities::intToString(i + 1 + clipdistances_array_size)); in buildPO()1376 (clipdistances_array_size + culldistances_array_size) * in buildPO()1377 ((clipdistances_array_size + culldistances_array_size + 1)))) in buildPO()1583 if (redeclare_clipdistances && clipdistances_array_size > 0) in buildPO()1591 CullDistance::Utilities::intToString(clipdistances_array_size) + std::string("];"); in buildPO()1597 CullDistance::Utilities::intToString(clipdistances_array_size) + in buildPO()1603 CullDistance::Utilities::intToString(clipdistances_array_size) + in buildPO()[all …]
173 …void buildPO(glw::GLuint clipdistances_array_size, glw::GLuint culldistances_array_size, bool dyna…177 void configureVAO(glw::GLuint clipdistances_array_size, glw::GLuint culldistances_array_size,182 void executeRenderTest(glw::GLuint clipdistances_array_size, glw::GLuint culldistances_array_size,