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/external/mesa3d/src/imgui/
Dimgui_draw.cpp2955 const ImU32 col_border = IM_COL32(0, 0, 0, 255); // Black in RenderMouseCursor() local
2967 …e(tex_id, pos, pos + size*scale, uv[2], uv[3], col_border); in RenderMouseCursor()