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Searched refs:colorY (Results 1 – 4 of 4) sorted by relevance

/external/skqp/bench/
DGameBench.cpp288 int colorY = y / (kAtlasCellHeight + kAtlasSpacer); in makeAtlas() local
298 SkASSERT(colorX < kNumAtlasedX && colorY < kNumAtlasedY); in makeAtlas()
299 *scanline = colors[colorX][colorY]; in makeAtlas()
/external/skia/bench/
DGameBench.cpp289 int colorY = y / (kAtlasCellHeight + kAtlasSpacer); in makeAtlas() local
299 SkASSERT(colorX < kNumAtlasedX && colorY < kNumAtlasedY); in makeAtlas()
300 *scanline = colors[colorX][colorY]; in makeAtlas()
/external/deqp/external/openglcts/modules/common/
DglcNearestEdgeTests.cpp281 const float colorY = static_cast<float>(y) / divY; in fillTexture() local
282 const float colorZ = std::min(colorX, colorY); in fillTexture()
284 tcu::Vec4 color{colorX, colorY, colorZ, 1.0f}; in fillTexture()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineSamplerTests.cpp1475 const float colorY = static_cast<float>(y) / divY; in iterate() local
1476 const float colorZ = std::min(colorX, colorY); in iterate()
1478 texColor = tcu::Vec4{colorX, colorY, colorZ, 1.0f}; in iterate()