Searched refs:colorY (Results 1 – 4 of 4) sorted by relevance
288 int colorY = y / (kAtlasCellHeight + kAtlasSpacer); in makeAtlas() local298 SkASSERT(colorX < kNumAtlasedX && colorY < kNumAtlasedY); in makeAtlas()299 *scanline = colors[colorX][colorY]; in makeAtlas()
289 int colorY = y / (kAtlasCellHeight + kAtlasSpacer); in makeAtlas() local299 SkASSERT(colorX < kNumAtlasedX && colorY < kNumAtlasedY); in makeAtlas()300 *scanline = colors[colorX][colorY]; in makeAtlas()
281 const float colorY = static_cast<float>(y) / divY; in fillTexture() local282 const float colorZ = std::min(colorX, colorY); in fillTexture()284 tcu::Vec4 color{colorX, colorY, colorZ, 1.0f}; in fillTexture()
1475 const float colorY = static_cast<float>(y) / divY; in iterate() local1476 const float colorZ = std::min(colorX, colorY); in iterate()1478 texColor = tcu::Vec4{colorX, colorY, colorZ, 1.0f}; in iterate()