/external/skia/gm/ |
D | highcontrastfilter.cpp | 97 SkColor colors2[] = { SK_ColorGREEN, SK_ColorWHITE }; in draw_scene() local 99 pts, colors2, pos, in draw_scene() 100 SK_ARRAY_COUNT(colors2), SkTileMode::kClamp)); in draw_scene()
|
D | pictureimagegenerator.cpp | 100 const SkColor colors2[] = { in draw_vector_logo() local 110 SkASSERT(SK_ARRAY_COUNT(pos2) == SK_ARRAY_COUNT(colors2)); in draw_vector_logo() 111 paint.setShader(SkGradientShader::MakeLinear(pts2, colors2, pos2, SK_ARRAY_COUNT(pos2), in draw_vector_logo()
|
D | gradients.cpp | 545 const SkColor colors2[] = { 0xFF000000, 0x00000000 }; in onDraw() local 563 paint3.setShader(SkGradientShader::MakeRadial(center, radius, colors2, in onDraw() 564 nullptr, SK_ARRAY_COUNT(colors2), in onDraw() 900 SkColor colors2[] = { 0xff000000, 0xff000000, in __anon1de21a9d0302() local 905 static_assert(SK_ARRAY_COUNT(colors2) == SK_ARRAY_COUNT(pos), "color/pos size mismatch"); in __anon1de21a9d0302() 918 p.setShader(SkGradientShader::MakeLinear(pts2, colors2, pos, SK_ARRAY_COUNT(colors2), in __anon1de21a9d0302() 1023 static const SkColor colors2[] = { SK_ColorRED, SK_ColorBLUE }; variable 1037 { colors2, nullptr, 2 }, // kTwo_ColorType
|
/external/skqp/gm/ |
D | highcontrastfilter.cpp | 80 SkColor colors2[] = { SK_ColorGREEN, SK_ColorWHITE }; in draw_scene() local 82 pts, colors2, pos, in draw_scene() 83 SK_ARRAY_COUNT(colors2), SkShader::kClamp_TileMode)); in draw_scene()
|
D | texturedomaineffect.cpp | 68 SkColor colors2[] = { SK_ColorMAGENTA, SK_ColorLTGRAY, SK_ColorYELLOW }; in onOnceBeforeDraw() local 69 paint.setShader(SkGradientShader::MakeSweep(45.f, 55.f, colors2, nullptr, in onOnceBeforeDraw() 70 SK_ARRAY_COUNT(colors2))); in onOnceBeforeDraw()
|
D | pictureimagegenerator.cpp | 83 const SkColor colors2[] = { in draw_vector_logo() local 93 SkASSERT(SK_ARRAY_COUNT(pos2) == SK_ARRAY_COUNT(colors2)); in draw_vector_logo() 94 paint.setShader(SkGradientShader::MakeLinear(pts2, colors2, pos2, SK_ARRAY_COUNT(pos2), in draw_vector_logo()
|
D | gradients.cpp | 568 const SkColor colors2[] = { 0xFF000000, 0x00000000 }; in onDraw() local 586 paint3.setShader(SkGradientShader::MakeRadial(center, radius, colors2, in onDraw() 587 nullptr, SK_ARRAY_COUNT(colors2), in onDraw() 940 SkColor colors2[] = { 0xff000000, 0xff000000, in __anon98014c940202() local 945 static_assert(SK_ARRAY_COUNT(colors2) == SK_ARRAY_COUNT(pos), "color/pos size mismatch"); in __anon98014c940202() 958 p.setShader(SkGradientShader::MakeLinear(pts2, colors2, pos, SK_ARRAY_COUNT(colors2), in __anon98014c940202() 1064 static const SkColor colors2[] = { SK_ColorRED, SK_ColorBLUE }; variable 1078 { colors2, nullptr, 2 }, // kTwo_ColorType
|
/external/angle/src/tests/gl_tests/ |
D | SimpleOperationTest.cpp | 830 std::vector<GLColor> colors2; in TEST_P() local 835 colors2.push_back(baseColors2[index]); in TEST_P() 846 glBufferData(GL_ARRAY_BUFFER, colors2.size() * sizeof(GLColor), colors2.data(), GL_STATIC_DRAW); in TEST_P()
|