Searched refs:compileFlags (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 99 uint32_t compileFlags = 0; in GrCompileHLSLShader() local 102 compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; in GrCompileHLSLShader() 105 compileFlags |= D3DCOMPILE_PACK_MATRIX_ROW_MAJOR; in GrCompileHLSLShader() 110 compileTarget, compileFlags, 0, &shader, &errors); in GrCompileHLSLShader() 702 uint32_t compileFlags = 0; in MakeComputePipeline() local 705 compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; in MakeComputePipeline() 710 "cs_5_1", compileFlags, 0, &shaderBlob, &errors); in MakeComputePipeline()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkShaderToSpirV.cpp | 259 const EShMessages compileFlags = getCompileFlags(buildOptions, shaderLanguage); in compileShaderToSpirV() local 317 const int compileRes = shader.parse(&builtinRes, 110, false, compileFlags); in compileShaderToSpirV() 333 const int linkRes = glslangProgram.link(compileFlags); in compileShaderToSpirV()
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/external/llvm-project/libcxx/test/libcxx/selftest/dsl/ |
D | dsl.sh.py | 200 compileFlags = self.config.substitutions[compileFlagsIndex][1] 202 … self.config.substitutions[compileFlagsIndex] = ('%{compile_flags}', compileFlags + ' -DMACRO=1') 206 … self.config.substitutions[compileFlagsIndex] = ('%{compile_flags}', compileFlags + ' -DMACRO=2')
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 971 int compileFlags = stream->readInt<int>(); in load() local 972 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) in load()
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