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Searched refs:compileFlags (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp99 uint32_t compileFlags = 0; in GrCompileHLSLShader() local
102 compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; in GrCompileHLSLShader()
105 compileFlags |= D3DCOMPILE_PACK_MATRIX_ROW_MAJOR; in GrCompileHLSLShader()
110 compileTarget, compileFlags, 0, &shader, &errors); in GrCompileHLSLShader()
702 uint32_t compileFlags = 0; in MakeComputePipeline() local
705 compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; in MakeComputePipeline()
710 "cs_5_1", compileFlags, 0, &shaderBlob, &errors); in MakeComputePipeline()
/external/deqp/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp259 const EShMessages compileFlags = getCompileFlags(buildOptions, shaderLanguage); in compileShaderToSpirV() local
317 const int compileRes = shader.parse(&builtinRes, 110, false, compileFlags); in compileShaderToSpirV()
333 const int linkRes = glslangProgram.link(compileFlags); in compileShaderToSpirV()
/external/llvm-project/libcxx/test/libcxx/selftest/dsl/
Ddsl.sh.py200 compileFlags = self.config.substitutions[compileFlagsIndex][1]
202 … self.config.substitutions[compileFlagsIndex] = ('%{compile_flags}', compileFlags + ' -DMACRO=1')
206 … self.config.substitutions[compileFlagsIndex] = ('%{compile_flags}', compileFlags + ' -DMACRO=2')
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp971 int compileFlags = stream->readInt<int>(); in load() local
972 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) in load()