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Searched refs:compileTarget (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp84 const char* compileTarget = nullptr; in GrCompileHLSLShader() local
87 compileTarget = "vs_5_1"; in GrCompileHLSLShader()
90 compileTarget = "gs_5_1"; in GrCompileHLSLShader()
93 compileTarget = "ps_5_1"; in GrCompileHLSLShader()
110 compileTarget, compileFlags, 0, &shader, &errors); in GrCompileHLSLShader()