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Searched refs:compileToBinary (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DHLSLCompiler.h51 angle::Result compileToBinary(d3d::Context *context,
DHLSLCompiler.cpp206 angle::Result HLSLCompiler::compileToBinary(d3d::Context *context, in compileToBinary() function in rx::HLSLCompiler
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp2723 angle::Result error = mCompiler.compileToBinary(context, infoLog, shaderHLSL, profile, configs, in compileToExecutable()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp3116 ANGLE_TRY(mCompiler.compileToBinary(context, infoLog, shaderHLSL, profile, configs, loopMacros, in compileToExecutable()