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Searched refs:connectToSink (Results 1 – 7 of 7) sorted by relevance

/external/llvm-project/llvm/include/llvm/FuzzMutate/
DRandomIRBuilder.h50 void connectToSink(BasicBlock &BB, ArrayRef<Instruction *> Insts, Value *V);
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/FuzzMutate/
DRandomIRBuilder.h50 void connectToSink(BasicBlock &BB, ArrayRef<Instruction *> Insts, Value *V);
/external/swiftshader/third_party/llvm-10.0/llvm/lib/FuzzMutate/
DRandomIRBuilder.cpp95 void RandomIRBuilder::connectToSink(BasicBlock &BB, in connectToSink() function in RandomIRBuilder
DIRMutator.cpp135 IB.connectToSink(BB, InstsAfter, Op); in mutate()
/external/llvm-project/llvm/lib/FuzzMutate/
DRandomIRBuilder.cpp95 void RandomIRBuilder::connectToSink(BasicBlock &BB, in connectToSink() function in RandomIRBuilder
DIRMutator.cpp135 IB.connectToSink(BB, InstsAfter, Op); in mutate()
/external/llvm-project/llvm/unittests/FuzzMutate/
DRandomIRBuilderTest.cpp161 IB.connectToSink(BB, Sinks, Source); in TEST()