Searched refs:const_location (Results 1 – 1 of 1) sorted by relevance
387 GLint const_location[PIPE_SHADER_TYPES]; member1429 sprog->const_location[id] = glGetUniformLocation(sprog->id, name); in bind_const_locs()1431 sprog->const_location[id] = -1; in bind_const_locs()4287 (sub_ctx->prog->const_location[shader_type] != -1) && in vrend_draw_bind_const_shader()4289 glUniform4uiv(sub_ctx->prog->const_location[shader_type], in vrend_draw_bind_const_shader()