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Searched refs:constantColorF (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Renderer/
DBlitter.cpp1217 Float4 constantColorF; in generate() local
1230 if(!read(constantColorF, source, state)) in generate()
1236 if(!ApplyScaleAndClamp(constantColorF, state)) in generate()
1264 if(!write(constantColorF, d, state)) in generate()
/external/swiftshader/src/Device/
DBlitter.cpp1630 Float4 constantColorF; in generate() local
1640 constantColorF = readFloat4(source, state); in generate()
1643 ApplyScaleAndClamp(constantColorF, state); in generate()
1675 write(constantColorF, d, state); in generate()