Searched refs:convertFloat (Results 1 – 1 of 1) sorted by relevance
173 static void convertFloat(tcu::Vec4 inColor, unsigned char* dst, int components);495 colorConversionMap[GL_FLOAT] = &convertFloat; in generateTextureData()558 void InternalformatCaseBase::convertFloat(tcu::Vec4 inColor, unsigned char* dst, int components) in convertFloat() function in glcts::InternalformatCaseBase