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Searched refs:convertFloat_32_Uint_24_8 (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcInternalformatTests.cpp179 static void convertFloat_32_Uint_24_8(tcu::Vec4 inColor, unsigned char* dst, int);
501 colorConversionMap[GL_FLOAT_32_UNSIGNED_INT_24_8_REV] = &convertFloat_32_Uint_24_8; in generateTextureData()
612 void InternalformatCaseBase::convertFloat_32_Uint_24_8(tcu::Vec4 inColor, unsigned char* dst, int) in convertFloat_32_Uint_24_8() function in glcts::InternalformatCaseBase