Searched refs:convertUShort_5_5_5_1 (Results 1 – 1 of 1) sorted by relevance
181 static void convertUShort_5_5_5_1(tcu::Vec4 inColor, unsigned char* dst, int);503 colorConversionMap[GL_UNSIGNED_SHORT_5_5_5_1] = &convertUShort_5_5_5_1; in generateTextureData()633 void InternalformatCaseBase::convertUShort_5_5_5_1(tcu::Vec4 inColor, unsigned char* dst, int) in convertUShort_5_5_5_1() function in glcts::InternalformatCaseBase