Searched refs:convertUShort_5_6_5 (Results 1 – 1 of 1) sorted by relevance
182 static void convertUShort_5_6_5(tcu::Vec4 inColor, unsigned char* dst, int);504 colorConversionMap[GL_UNSIGNED_SHORT_5_6_5] = &convertUShort_5_6_5; in generateTextureData()645 void InternalformatCaseBase::convertUShort_5_6_5(tcu::Vec4 inColor, unsigned char* dst, int) in convertUShort_5_6_5() function in glcts::InternalformatCaseBase