Searched refs:coord_stride (Results 1 – 2 of 2) sorted by relevance
52 GLuint coord_stride; /* object coordinates */ in TAG() local60 coord_stride = VB->AttribPtr[_TNL_ATTRIB_POS]->stride; in TAG()156 coord = (GLuint (*)[4])((GLubyte *)coord + start * coord_stride); in TAG()186 coord = (GLuint (*)[4])((GLubyte *)coord + coord_stride); in TAG()
307 const int64 coord_stride = out_depth_stride * args.out_depth; in operator ()() local362 filter_buf_stride, coord_stride, in operator ()()639 const int64 coord_stride = num_tiles * args.in_depth; in operator ()() local655 auto* tile = tile_buffer + coord_stride * (r * tile_rows + c); in operator ()()703 const int64 coord_stride = num_tiles * args.in_depth; in operator ()() local706 memset(tile_buffer, 0, sizeof(T) * tile_spatial_size * coord_stride); in operator ()()716 ConstMatrixMap B(tile_buffer, tile_spatial_size, coord_stride); in operator ()()717 MatrixMap C(tile_transform, tile_spatial_size, coord_stride); in operator ()()