Searched refs:copiedTextureId (Results 1 – 1 of 1) sorted by relevance
965 …GLuint copiedTextureId = createTexture(textureInternalFormat, textureFormat, textureType, m_testFo… in iterate() local1024 gl.deleteTextures(1, &copiedTextureId); in iterate()1032 gl.bindTexture(GL_TEXTURE_2D, copiedTextureId); in iterate()1042 gl.bindTexture(GL_TEXTURE_2D, copiedTextureId); in iterate()1058 gl.deleteTextures(1, &copiedTextureId); in iterate()