Searched refs:copyCompressedTextureData (Results 1 – 2 of 2) sorted by relevance
465 void copyCompressedTextureData(const gl::Context *context, const CallCapture &call);
3969 void FrameCaptureShared::copyCompressedTextureData(const gl::Context *context, in copyCompressedTextureData() function in angle::FrameCaptureShared4625 copyCompressedTextureData(context, call); in maybeCapturePreCallUpdates()