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Searched refs:createAMDGPUAlwaysInlinePass (Results 1 – 9 of 9) sorted by relevance

/external/llvm/lib/Target/AMDGPU/
DAMDGPUAlwaysInlinePass.cpp61 ModulePass *llvm::createAMDGPUAlwaysInlinePass() { in createAMDGPUAlwaysInlinePass() function in llvm
DAMDGPU.h91 ModulePass *createAMDGPUAlwaysInlinePass();
DAMDGPUTargetMachine.cpp364 addPass(createAMDGPUAlwaysInlinePass()); in addIRPasses()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DAMDGPUAlwaysInlinePass.cpp153 ModulePass *llvm::createAMDGPUAlwaysInlinePass(bool GlobalOpt) { in createAMDGPUAlwaysInlinePass() function in llvm
DAMDGPU.h189 ModulePass *createAMDGPUAlwaysInlinePass(bool GlobalOpt = true);
DAMDGPUTargetMachine.cpp424 PM.add(createAMDGPUAlwaysInlinePass(false)); in adjustPassManager()
680 addPass(createAMDGPUAlwaysInlinePass()); in addIRPasses()
/external/llvm-project/llvm/lib/Target/AMDGPU/
DAMDGPUAlwaysInlinePass.cpp160 ModulePass *llvm::createAMDGPUAlwaysInlinePass(bool GlobalOpt) { in createAMDGPUAlwaysInlinePass() function in llvm
DAMDGPU.h206 ModulePass *createAMDGPUAlwaysInlinePass(bool GlobalOpt = true);
DAMDGPUTargetMachine.cpp450 PM.add(createAMDGPUAlwaysInlinePass(false)); in adjustPassManager()
736 addPass(createAMDGPUAlwaysInlinePass()); in addIRPasses()