/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingCallableShadersTests.cpp | 308 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, a… in initShaderBindingTables() 309 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 310 …missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, al… in initShaderBindingTables() 311 …callableShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline,… in initShaderBindingTables() 321 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, a… in initShaderBindingTables() 322 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 323 …missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, al… in initShaderBindingTables() 324 …callableShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline,… in initShaderBindingTables() 334 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, a… in initShaderBindingTables() 335 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() [all …]
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D | vktRayTracingCaptureReplayTests.cpp | 379 ….pipelines[0].raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in initShaderBindingTables() 380 …ta.pipelines[0].missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in initShaderBindingTables() 381 …ta.pipelines[0].hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in initShaderBindingTables() 409 …a.pipelines[0].raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in initShaderBindingTables() 410 …ata.pipelines[0].missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in initShaderBindingTables() 411 …ata.pipelines[0].hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in initShaderBindingTables() 422 …a.pipelines[0].raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in initShaderBindingTables() 423 …ata.pipelines[0].missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in initShaderBindingTables() 424 …ata.pipelines[0].hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in initShaderBindingTables() 433 …a.pipelines[1].raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in initShaderBindingTables() [all …]
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D | vktRayTracingProceduralGeometryTests.cpp | 270 …m_rgenShaderBT = m_rayTracingPipeline->createShaderBindingTable(vkd, device, *m_pipeline, allocat… in setupRayTracingPipeline() 271 …m_chitShaderBT = m_rayTracingPipeline->createShaderBindingTable(vkd, device, *m_pipeline, allocat… in setupRayTracingPipeline() 272 …m_missShaderBT = m_rayTracingPipeline->createShaderBindingTable(vkd, device, *m_pipeline, allocat… in setupRayTracingPipeline() 354 …m_rgenShaderBT = m_rayTracingPipeline->createShaderBindingTable(vkd, device, *m_pipeline, allocat… in setupRayTracingPipeline() 355 …m_chitShaderBT = m_rayTracingPipeline->createShaderBindingTable(vkd, device, *m_pipeline, allocat… in setupRayTracingPipeline() 356 …m_missShaderBT = m_rayTracingPipeline->createShaderBindingTable(vkd, device, *m_pipeline, allocat… in setupRayTracingPipeline()
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D | vktRayTracingShaderBindingTableTests.cpp | 448 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, a… in initShaderBindingTables() 450 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 452 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 453 …missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, al… in initShaderBindingTables() 481 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, a… in initShaderBindingTables() 482 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 484 …missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, al… in initShaderBindingTables() 486 …missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, al… in initShaderBindingTables() 513 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, a… in initShaderBindingTables() 514 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() [all …]
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D | vktRayTracingMemGuaranteeTests.cpp | 139 …de::MovePtr<BufferWithMemory> createShaderBindingTable (const InstanceInterface& … 518 de::MovePtr<BufferWithMemory> RayTracingBuildTestInstance::createShaderBindingTable (const Instance… in createShaderBindingTable() function in vkt::RayTracing::__anon9711b3380111::RayTracingBuildTestInstance 535 …shaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator… in createShaderBindingTable() 645 …const de::MovePtr<BufferWithMemory> raygenShaderBindingTable = createShaderBindingTable(vki, vkd… in runTest() 646 …const de::MovePtr<BufferWithMemory> missShaderBindingTable = createShaderBindingTable(vki, vkd,… in runTest() 647 …const de::MovePtr<BufferWithMemory> hitShaderBindingTable = createShaderBindingTable(vki, vkd, … in runTest() 648 …const de::MovePtr<BufferWithMemory> callableShaderBindingTable = createShaderBindingTable(vki, v… in runTest()
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D | vktRayTracingBarrierTests.cpp | 1119 …stageData.raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, s… in createRayTracingPipelineData() 1131 …stageData.raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, s… in createRayTracingPipelineData() 1134 …stageData.hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, stag… in createRayTracingPipelineData() 1146 …stageData.raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, s… in createRayTracingPipelineData() 1149 …stageData.hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, stag… in createRayTracingPipelineData() 1161 …stageData.raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, s… in createRayTracingPipelineData() 1164 …stageData.hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, stag… in createRayTracingPipelineData() 1176 …stageData.raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, s… in createRayTracingPipelineData() 1179 …stageData.missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, stag… in createRayTracingPipelineData() 1191 …stageData.raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, s… in createRayTracingPipelineData() [all …]
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D | vktRayTracingBarycentricCoordinatesTests.cpp | 381 …raygenSBT = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shad… in iterate() 384 …missSBT = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shade… in iterate() 387 …hitSBT = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shader… in iterate()
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D | vktRayTracingBuildIndirectTests.cpp | 459 …<BufferWithMemory> shaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in prepareBuffer() 521 …ferWithMemory> raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in runTest() 522 …fferWithMemory> missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in runTest() 523 …ufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in runTest()
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D | vktRayTracingDirectionTests.cpp | 512 …raygenSBT = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shad… in iterate() 515 …missSBT = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shade… in iterate() 518 …hitSBT = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shader… in iterate()
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D | vktRayTracingNullASTests.cpp | 438 …ferWithMemory> raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in runTest() 439 …fferWithMemory> missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in runTest() 440 …ufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in runTest()
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D | vktRayTracingComplexControlFlowTests.cpp | 239 …de::MovePtr<BufferWithMemory> createShaderBindingTable (const InstanceInterface& … 369 de::MovePtr<BufferWithMemory> RayTracingComplexControlFlowInstance::createShaderBindingTable (const… in createShaderBindingTable() function in vkt::RayTracing::__anon688c8eae0111::RayTracingComplexControlFlowInstance 386 …shaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator… in createShaderBindingTable() 549 …const de::MovePtr<BufferWithMemory> raygenShaderBindingTable = createShaderBindingTable(vki, vk… in runTest() 550 …const de::MovePtr<BufferWithMemory> missShaderBindingTable = createShaderBindingTable(vki, vkd… in runTest() 551 …const de::MovePtr<BufferWithMemory> hitShaderBindingTable = createShaderBindingTable(vki, vkd,… in runTest() 552 …const de::MovePtr<BufferWithMemory> callableShaderBindingTable = createShaderBindingTable(vki, … in runTest()
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D | vktRayTracingTraceRaysTests.cpp | 421 …ferWithMemory> raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in runTest() 422 …ufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in runTest() 423 …fferWithMemory> missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in runTest()
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D | vktRayTracingDataSpillTests.cpp | 1913 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.ge… in iterate() 1918 …callableShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.… in iterate() 1923 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get()… in iterate() 2398 …shaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, alloc, … in createSBTWithShaderRecord() 2560 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get… in iterate() 2567 …callableShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.… in iterate() 2572 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get()… in iterate() 2586 …callableShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.… in iterate() 2595 …callableShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.… in iterate()
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D | vktRayTracingTraversalControlTests.cpp | 301 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, a… in initShaderBindingTables() 302 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, all… in initShaderBindingTables() 303 …missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, al… in initShaderBindingTables()
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D | vktRayTracingAccelerationStructuresTests.cpp | 580 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pip… in initShaderBindingTables() 582 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeli… in initShaderBindingTables() 584 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeli… in initShaderBindingTables() 585 …missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipe… in initShaderBindingTables() 760 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pip… in initShaderBindingTables() 761 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipel… in initShaderBindingTables() 762 …missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipe… in initShaderBindingTables() 2200 …rWithMemory> raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in iterate() 2201 …ferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in iterate()
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D | vktRayTracingBuildTests.cpp | 411 …ferWithMemory> raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in runTest() 412 …ufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in runTest() 413 …fferWithMemory> missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in runTest()
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D | vktRayTracingBuildLargeTests.cpp | 378 …ferWithMemory> raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in runTest() 379 …rWithMemory> callableShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devi… in runTest()
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D | vktRayTracingBuiltinTests.cpp | 202 …de::MovePtr<BufferWithMemory> createShaderBindingTable (const InstanceInterface& … 1582 de::MovePtr<BufferWithMemory> RayTracingBuiltinLaunchTestInstance::createShaderBindingTable (const … in createShaderBindingTable() function in vkt::RayTracing::__anon519e2f740111::RayTracingBuiltinLaunchTestInstance 1598 …shaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator… in createShaderBindingTable() 1679 …const de::MovePtr<BufferWithMemory> raygenShaderBindingTable = createShaderBindingTable(vki, vkd… in runTest() 1680 …const de::MovePtr<BufferWithMemory> missShaderBindingTable = createShaderBindingTable(vki, vkd,… in runTest() 1681 …const de::MovePtr<BufferWithMemory> hitShaderBindingTable = createShaderBindingTable(vki, vkd, … in runTest() 1682 …const de::MovePtr<BufferWithMemory> callableShaderBindingTable = createShaderBindingTable(vki, v… in runTest()
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/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingDescriptorSetRandomTests.cpp | 2321 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, … in iterate() 2333 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, … in iterate() 2336 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, al… in iterate() 2348 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, … in iterate() 2351 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, al… in iterate() 2363 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, … in iterate() 2366 …hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, al… in iterate() 2378 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, … in iterate() 2381 …missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, a… in iterate() 2393 …raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vk, device, *pipeline, … in iterate() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/ray_query/ |
D | vktRayQueryWatertightnessTests.cpp | 1083 de::MovePtr<BufferWithMemory> createShaderBindingTable (const InstanceInterface& vki, 1363 de::MovePtr<BufferWithMemory> RayTracingConfiguration::createShaderBindingTable (const InstanceInte… in createShaderBindingTable() function in vkt::RayQuery::__anon8669f3b50111::RayTracingConfiguration 1379 …shaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator… in createShaderBindingTable() 1451 …m_raygenShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *m_pipel… in initConfiguration() 1452 …m_missShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *m_pipelin… in initConfiguration() 1453 …m_hitShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *m_pipelin… in initConfiguration() 1454 …m_callableShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *m_pipe… in initConfiguration()
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D | vktRayQueryTraversalControlTests.cpp | 992 …if (rgenX) raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, de… in initConfiguration() 993 …if (hitX) hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devic… in initConfiguration() 994 …if (missX) missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, dev… in initConfiguration() 995 …if (callX) callableShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, … in initConfiguration()
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D | vktRayQueryCullRayFlagsTests.cpp | 1011 …if (rgenX) raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, de… in initConfiguration() 1012 …if (hitX) hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devic… in initConfiguration() 1013 …if (missX) missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, dev… in initConfiguration() 1014 …if (callX) callableShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, … in initConfiguration()
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D | vktRayQueryBuiltinTests.cpp | 1163 de::MovePtr<BufferWithMemory> createShaderBindingTable(const InstanceInterface& vki, 1443 …de::MovePtr<BufferWithMemory> RayTracingConfiguration::createShaderBindingTable(const InstanceInte… in createShaderBindingTable() function in vkt::RayQuery::__anonad5738900111::RayTracingConfiguration 1459 …shaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline, allocator… in createShaderBindingTable() 1531 …m_raygenShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *m_pipelin… in initConfiguration() 1532 …m_missShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *m_pipeline,… in initConfiguration() 1533 …m_hitShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *m_pipeline, … in initConfiguration() 1534 …m_callableShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *m_pipel… in initConfiguration()
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D | vktRayQueryAccelerationStructuresTests.cpp | 1009 …if (rgenX) raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, de… in initConfiguration() 1010 …if (hitX) hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, devic… in initConfiguration() 1011 …if (missX) missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, dev… in initConfiguration() 1012 …if (callX) callableShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, … in initConfiguration()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkRayTracingUtil.hpp | 718 de::MovePtr<BufferWithMemory> createShaderBindingTable (const DeviceInterface& vk,
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