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Searched refs:createTextureStorage2DArray (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.h336 virtual TextureStorage *createTextureStorage2DArray(GLenum internalformat,
DTextureD3D.cpp3500 storage.reset(mRenderer->createTextureStorage2DArray( in setStorage()
3603 outStorage->reset(mRenderer->createTextureStorage2DArray( in createCompleteStorage()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h306 TextureStorage *createTextureStorage2DArray(GLenum internalformat,
DRenderer9.cpp2930 TextureStorage *Renderer9::createTextureStorage2DArray(GLenum internalformat, in createTextureStorage2DArray() function in rx::Renderer9
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.h265 TextureStorage *createTextureStorage2DArray(GLenum internalformat,
DRenderer11.cpp3354 TextureStorage *Renderer11::createTextureStorage2DArray(GLenum internalformat, in createTextureStorage2DArray() function in rx::Renderer11