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Searched refs:createTextureStorage2DMultisample (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.h343 virtual TextureStorage *createTextureStorage2DMultisample(GLenum internalformat,
DTextureD3D.cpp4079 storage.reset(mRenderer->createTextureStorage2DMultisample( in setStorageMultisample()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h314 TextureStorage *createTextureStorage2DMultisample(GLenum internalformat,
DRenderer9.cpp2944 TextureStorage *Renderer9::createTextureStorage2DMultisample(GLenum internalformat, in createTextureStorage2DMultisample() function in rx::Renderer9
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.h272 TextureStorage *createTextureStorage2DMultisample(GLenum internalformat,
DRenderer11.cpp3366 TextureStorage *Renderer11::createTextureStorage2DMultisample(GLenum internalformat, in createTextureStorage2DMultisample() function in rx::Renderer11
DTextureStorage11.cpp943 GetAs<TextureStorage11_2DMultisample>(mRenderer->createTextureStorage2DMultisample( in getMultisampledRenderTarget()