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Searched refs:createTextureStorage2DMultisampleArray (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.h350 virtual TextureStorage *createTextureStorage2DMultisampleArray(GLenum internalformat,
DTextureD3D.cpp4197 storage.reset(mRenderer->createTextureStorage2DMultisampleArray( in setStorageMultisample()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h321 TextureStorage *createTextureStorage2DMultisampleArray(GLenum internalformat,
DRenderer9.cpp2958 TextureStorage *Renderer9::createTextureStorage2DMultisampleArray(GLenum internalformat, in createTextureStorage2DMultisampleArray() function in rx::Renderer9
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.h279 TextureStorage *createTextureStorage2DMultisampleArray(GLenum internalformat,
DRenderer11.cpp3378 TextureStorage *Renderer11::createTextureStorage2DMultisampleArray(GLenum internalformat, in createTextureStorage2DMultisampleArray() function in rx::Renderer11