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Searched refs:createVector (Results 1 – 10 of 10) sorted by relevance

/external/tensorflow/tensorflow/core/kernels/
Dragged_tensor_to_tensor_op_test.cc38 ShapeAndValues<VALUE_TYPE> createVector(const std::vector<VALUE_TYPE>& values) { in createVector() function
80 createVector(shape_as_vector); in BuildRaggedTensorToTensorGraph()
101 createVector<float>({.1, .2, .3, .4, .5, .6, .7, .8, .9}), // values in TEST_F()
103 {createScalar<int32>(4), createVector<int32>({0, 0, 0, 2, 2, 2, 2, 3, 3})} in TEST_F()
123 createVector<float>({.1, .2, .3, .4, .5, .6, .7, .8, .9}), // values in TEST_F()
125 {createVector<int32>({0, 3, 3, 7, 9})} // row_partition_tensors in TEST_F()
150 createVector<float>({.1, .2, .3, .4, .5, .6, .7, .8, .9}), // values in TEST_F()
154 createVector<int32>({0, 1, 1, 3, 3, 4}), in TEST_F()
155 createVector<int32>({1, 1, 2, 3, 3, 4, 4, 4, 5}), in TEST_F()
187 createVector<float>({.1, .2, .3, .4, .5, .6, .7, .8, .9}), // values in TEST_F()
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/external/flatbuffers/tests/FlatBuffers.Test.Swift/Tests/FlatBuffers.Test.SwiftTests/
DFlatBuffersVectorsTests.swift15 let vectorOffset = b.createVector(ofOffsets: vector) in testCreatingTwoCountries()
23 let o = b.createVector(numbers, size: numbers.count) in testCreateIntArray()
31 let o = b.createVector(numbers, size: numbers.count) in testCreateEmptyIntArray()
39 let o = b.createVector(ofStrings: strs) in testCreateVectorOfStrings()
52 let end = b.createVector(ofOffsets: v) in testCreateSharedStringVector()
96 return b.createVector(array, size: array.count) in createNumbersVector()
100 return b.createVector(array, size: array.count) in createNumbersVector()
104 return b.createVector(array, size: array.count) in createNumbersVector()
108 return b.createVector(array, size: array.count) in createNumbersVector()
DFlatBuffersUnionTests.swift13 let weapons = b.createVector(ofOffsets: [weapon]) in testCreateMonstor()
39 let inv = builder.createVector(inventory, size: 10) in testEndTableFinish()
40 let weapons = builder.createVector(ofOffsets: [weaponOne, weaponTwo]) in testEndTableFinish()
44 let path = builder.createVector(structs: vecArray, type: Vec.self) in testEndTableFinish()
63 let off = builder.createVector(vectorOfEnums) in testEnumVector()
89 let types = fb.createVector(characterType) in testUnionVector()
90 let characterVector = fb.createVector(ofOffsets: characters) in testUnionVector()
DFlatBuffersMonsterWriterTests.swift67 let inv = fbb.createVector(_inv) in createMonster()
73 let test4 = fbb.createVector(structs: [MyGame.Example.createTest(a: 30, b: 40), in createMonster()
77 let stringTestVector = fbb.createVector(ofOffsets: [test1, test2]) in createMonster()
DFlatBuffersStructsTests.swift29 …let path = b.createVector(structs: [createVecWrite(x: 1, y: 2, z: 3), createVecWrite(x: 4.0, y: 5.… in testCreatingVectorStruct()
37 …let path = b.createVector(structs: [createVecWrite(x: 1, y: 2, z: 3), createVecWrite(x: 4.0, y: 5.… in testCreatingVectorStructWithForcedDefaults()
45 …let path = b.createVector(structs: [createVecWrite(x: 1, y: 2, z: 3), createVecWrite(x: 4, y: 5, z… in testCreatingEnums()
Dmonster_test_generated.swift305 return fbb.createVector(ofOffsets: off) in sortVectorOfReferrable()
603 return fbb.createVector(ofOffsets: off) in sortVectorOfMonster()
/external/flatbuffers/swift/Sources/FlatBuffers/
DFlatBufferBuilder.swift282 public func createVector<T: Scalar>(_ elements: [T]) -> Offset<UOffset> { in createVector<T: Scalar>()
283 return createVector(elements, size: elements.count) in createVector<T: Scalar>()
290 public func createVector<T: Scalar>(_ elements: [T], size: Int) -> Offset<UOffset> { in createVector<T: Scalar>()
300 public func createVector<T: Enum>(_ elements: [T]) -> Offset<UOffset> { in createVector<T: Enum>()
301 return createVector(elements, size: elements.count) in createVector<T: Enum>()
308 public func createVector<T: Enum>(_ elements: [T], size: Int) -> Offset<UOffset> { in createVector<T: Enum>()
320 public func createVector<T>(ofOffsets offsets: [Offset<T>]) -> Offset<UOffset> { in createVector<T>()
321 createVector(ofOffsets: offsets, len: offsets.count) in createVector<T>()
328 public func createVector<T>(ofOffsets offsets: [Offset<T>], len: Int) -> Offset<UOffset> { in createVector<T>()
339 public func createVector(ofStrings str: [String]) -> Offset<UOffset> { in createVector() function
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/external/flatbuffers/samples/
Dsample_binary.swift28 let inventoryOffset = builder.createVector(inventory) in main()
30 let weaponsOffset = builder.createVector(ofOffsets: [sword, axe]) in main()
/external/flatbuffers/java/com/google/flatbuffers/
DFlexBuffersBuilder.java450 Value vec = createVector(iKey, start, stack.size() - start, typed, fixed, null); in endVector()
493 …private Value createVector(int key, int start, int length, boolean typed, boolean fixed, Value key… in createVector() method in FlexBuffersBuilder
603 Value vec = createVector(iKey, start, stack.size() - start, false, false, keys); in endMap()
/external/flatbuffers/docs/source/
DTutorial.md1128 let inventoryOffset = builder.createVector(inventory)
1279 let weaponsOffset = builder.createVector(ofOffsets: [sword, axe])
1421 let points = builder.createVector(structs: [MyGame.Sample.createVec3(x: 1, y: 2, z: 3),